Of all the things that we bring to the table one of the most important one is our childlike
audacity to ask simple questions that will challenge every conventional thought you may have
had about how software is written, how projects are run or how software shops around the globe
thrive. Just because it's the status quo doesn't mean we won't question it.
Don't you find monks with their uncomplicated smiles and their even more
uncomplicated lives fascinating? Monkish existence is a way of life where
you seek Zen like simplicity in everything that is complex; you aren't scared of
letting go and aren't even afraid of failing and starting over; with a smile on your face.
It isn't practical for developers to be remote desktop’ing into development servers from
their cell phones while they are picking up their favorite cereal at a supermarket
on a Sunday afternoon.
It isn't practical for development teams to help a client before they've bought a license for one of our components.
It isn’t practical to take calls from customers on technical problems other than the specific
product that they have paid for.
Unfortunately, there are way too many organizations that are way too practical.
Fortunately, we don't like practical.
Even more fortunately, our customers love it when we wow them with what we like to call…
“A little bit of impractical”.
As much as we enjoy sharing our success stories and our successful client list, we are equally
vocal about our mess-ups. We're intentionally small and are fairly unashamed about that.
We don't spend millions (or even hundreds) on unnecessary infrastructure and we’re unashamed
about that too. We've been operational and profitable for multiple years and we're
a pretty shameless thick skinned bunch of artistic survivors who believe that it is art drawn
in bold colors and confident brushstrokes that eventually grabs your attention.
At ThousandtyOne we take 'being nice' pretty seriously. We've seen that innovative
minds when given an environment to be productive will seek happiness in productivity. Yelling doesn't
equate to motivation. In fact, Sarcasm, personal attacks, fake deadlines, policing and high decibel
intimidation tops our list of unacceptable behavior for both, the development teams and clients.